Once you have completed your training, post links to all images
HERE to register yourself!
Remember, once you've locked in to a career, you can not change it.Images must include handler and a background.
(Lit. option = 1000 words minimum for each level of experience)
Career prompt entries cannot be doubled up with other entries-- for example, the scavenging prompts cannot be rolled as hunting/fishing or counted as hunting/fishing AP, and gladiator prompts cannot be used as arena entries. They cannot be doubled with tributes or training.
____________________________________________________________
BREEDER You are dedicated to producing high quality bloodlines.
You get 1 extra breeding per month, and have a 5% higher chance of producing marking mutations!
NOVICE: You're only just learning what makes Stryx tick when it comes to breeding, and that sometimes tempers flare when females are in season. Draw your Stryx breaking into a fight with another male or female at their nesting area or in a large paddock, while your rider attempts to diffuse the situation.
APPRENTICE: Your Stryx has successfully laid a clutch of eggs, but none of them hatch. Draw your handler's reaction to realizing they've produced an unfertilized clutch as their Stryx attempts to warm the eggs.
EXPERT: Now that you're an expert as a breeder, you can sell your hatchlings! Draw your handler either gifting, selling, or auctioning three fledgelings to new owners (Draw three baby Stryx that have left your possession in the past- if you have not sold/gifted any Stryx, then draw three fledgelings of any base color with no markings).
____________________________________________________________
ROOKERY MASTER You are an expert in Stryx behavior and handling.
You only have to draw or commission 3 basic training images to fully train your Stryx (any combination of the existing training prompts)!
And you are allowed to train other members' Stryx, under the same terms.
NOVICE: Training Stryx is no longer a personal endeavor, you want to do this for a job. Attempting to tame your own (or someone else's, or a Starter) Stryx to be personable didn't go well the first time around. What happened, were they too shy or were they too aggressive?
APPRENTICE: You've got a handle on this Stryx now! How do they interact with others? Introduce them to another Stryx (your own, someone else's, or a Starter).
EXPERT: Over many harrowing weeks of working with these two Stryx you've become an expert in understanding them and their personalities but now it is time for your job training to end. Draw your handler preparing to return the Stryx back to their owners, if the Stryx belongs to you draw your handler returning them to where your Stryx sleeps.
____________________________________________________________
SURVIVALIST You're a real outdoorsman!
You receive a +1AP bonus to all Fishing, Hunting, and Scavenging entries!
Other players can get this bonus if you draw entries for them, so long as they provide proof on their AP sheets.
You have a 5% higher chance to find rare items when Scavenging.
NOVICE: You've decided that life outside the bustle of civilization is one you want to learn - whether it be for some extra pocket money or if this is now your way of life. But first you must learn to feed yourself. Draw your handler and your Stryx going fishing, who's the first the catch something? Hope it's not a boot.
APPRENTICE: As you gain more experience of traversing the wild, you decide it's time to hunt for larger game. Draw your rider and Stryx setting up traps or pursuing an animal in the woods where your Stryx does not have room to fly. (A terrestrial animal must be featured in your image.)
EXPERT: Now that you've learned the basics you now have free time. With that free time, you and your Stryx go exploring in the wilderness. Draw your Stryx uncovering something amazing in the ground, in the bushes, or in a cave. (Handler is optional)
____________________________________________________________
TRADER You have a silver tongue when it comes to bartering.
You receive a 5% discount on all Store items, and receive 5% more profit when selling to the Store!
NOVICE: Your handler takes their Stryx into town to make trade negotiations in return for a favor. Draw your rider being assigned a package to deliver (of an item sold in the Stryx Shop).
APPRENTICE: Now that you have your assigned package, you must take it to its destination. Draw your handler and your Stryx in flight carrying a large parcel.
EXPERT: You've completed your journey! Draw your Stryx and handler successfully having delivered the parcel to the doorstep of its intended recipient.
____________________________________________________________
GLADIATOR Your have dedicated your life to Battling in the Arena. You have a 5% higher chance of success in Arena Battles, and receive a +2AP bonus to Battle entries you draw or commission for your Stryx!
NOVICE: Draw your handler either preparing to, or already have put armor on their Stryx for the very first time, what is their Stryx's initial reaction?
APPRENTICE: Your Stryx is now used to wearing full body armor, but how well do they handle it when it has to be utilized? Draw your Stryx either in flight or performing maneuvers to get them prepared for how their movement is affected by their new protection.
EXPERT: It's time to start battling! Draw your Stryx locking claws with any of the listed Starters in a friendly sparring match.
____________________________________________________________
These are one-time jobs you can undertake on behalf of others! Favors, manual labor, whatever you do, these are activities you can only do once. If you complete all Odd-Jobs, you will unlock a trophy that will help you on your career path!